The visuals are a massive stage up, with up coming-gen lighting, dense crowds, and immersive environments—all developed natively for PlayStation five and Xbox Series X/S. Zelnick attributed the GTA six hold off to a need for "continued polish" within an job interview with IGN. The implication Here's that there https://bookmarkgenious.com/story20038652/top-guidelines-of-grand-theft-auto-6-ps5